Devlogs
Second update
3rd Weekly Update:
Enemies are in!:
- Enemy spawning is implemented, enemies can now spawn, and increase in number, frequency, and health.
- Enemy airplane is implemented, it chases the player, can shoot the player, have health and die.
- Enemy bomber is implemented, it flies towards the carrier and bombs it.
- SFX has been implemented for all core systems.
- Main menu and pause menu is implemented.
- New textures and materials implemented for the helicopter, carrier, water, and more.
- VFX added for bomb explosion, bullet trails, animated resource node.
- UI icons are implemented.
- Factory now shows what Its using Its resource for (Build something or repair itself)
- Announcements for critical gameplay affecting information are implemented.
- Tutorial level has been further expanded.