Devlogs
Post-Devlog: The Making of ananaB (Remastered)
Posted June 14, 2024 by As4r
#devlog #making of #development #notes #post #banana #ananab
Introduction:
Welcome to the post-devlog for ananaB (Remastered)! What started as a fun parody of a popular, albeit poor gameplay, banana game on Steam, has blossomed into a quirky and entertaining experience. Here, we’ll dive into the initial features, the development process, and the reasoning behind creating this game.
Initial Features:
- 🍌 Bananas Everywhere:
- Bananas aren't just fruits; they're characters with unique skins and personalities!
- 🥑 Meme-tastic Skins:
- Unlock a variety of meme-worthy banana skins, including:
- Disco Banana
- Pirate Banana
- Superhero Banana
- Cowboy Banana
- Chef Banana
- Astronaut Banana
- Ninja Banana
- Rockstar Banana
- Detective Banana
- Vampire Banana
- Special Forces Banana
- Gamer Banana
- 💰 Peel to Reveal:
- Click to collect scores and unlock new skins. Each click brings you closer to banana glory!
- 🤣 Pun-derful Humor:
- The game is filled with banana puns, jokes, and Easter eggs that'll make you slip with laughter.
Development Process:
- Inspiration and Concept:
- ananaB (Remastered) was inspired by a notorious banana game on Steam that, despite its poor gameplay, garnered a lot of attention. We saw an opportunity to take the concept and inject it with humor, fun, and better gameplay mechanics.
- Creating the Banana Skins:
- Using AI tools, we generated a variety of hilarious and unique banana skins. This allowed us to quickly create a diverse range of characters that players can enjoy.
- Gameplay Mechanics:
- The core mechanic revolves around clicking to collect scores. This simple yet addictive gameplay loop is enhanced with the goal of unlocking and equipping new banana skins.
- User Interface and Experience:
- A significant focus was placed on making the UI intuitive and visually appealing. The use of vibrant colors and dynamic elements helps keep the players engaged.
- Sound and Music:
- All sounds and music were generated using AI, adding a unique charm to the game. The soundtrack is catchy, keeping the players grooving as they play.
Reasoning Behind the Game:
- Fun and Parody:
- The primary goal was to create a game that’s entertaining and full of humor. By parodying a well-known game, we could bring a fresh and amusing perspective to players.
- Better Gameplay Experience:
- Learning from the pitfalls of the original game, we aimed to provide a smoother and more enjoyable gameplay experience. This includes more polished graphics, engaging soundtracks, and a rewarding progression system.