Devlogs
Version 0.300
Posted June 13, 2024 by Agar
- MAJOR UPDATE: All-new story text generation
- Added “kill given amount of of enemies” objective
- Increased ceiling height variation in levels taking place in caves
- Halved health drain efficiency
- Health over 100% is now discarded when entering an new level
- Multikill bonus delay increased to 1.5 second (from 1.0)
- Replaced “About” page with mutliple “Read this!” page in the menu
- Updated gamepad control scheme: attack is now right trigger
- Updated time bonus display
- BUGFIX: Boss names not displayed properly
- BUGFIX: Collision bug with melee enemies
- BUGFIX: Time bonus rounding error
- BUGFIX: Weapon switch not triggering on pickup
- CONTENT UPDATE: 18 story contexts, 40 area types, 32 enemy families, 3 objective types (+1), 41 weapons, 8 powerup types in 43 powerups, 5 music tracks