Posted June 16, 2024 by Özgür Gürbüz
#Insomaniac #Horror #Survival #Unity
- Major Improvements:
1- The compile processes that occur within the game and cause stutters are now performed at the start of the game.
2- After failing the current level and returning to the bed, the tasks completed throughout the level will no longer be reset. (e.g., Generator state, Ece's door dialogues...)
3- The Corrupted AI's pathfinding and general logic have been improved. It is now possible to evade it.
4- Camera movements have been smoothed out.
5- Previously, when the locker doors were not fully closed, the character would remain exposed. Now, if the character is inside a locker, they will be considered hidden when the door is 80% closed.
6- Flashlight battery consumption rate has been reduced by around 20%.
7- The FPS counter has been made more accurate.
- Minor Improvements:
1- The visibility of one of the jumpscares has been increased. It is now unmissible.
2- The visibility of the Goldfish has been increased.
3- Minor changes have been made to the contents of the texts.
4- Minor changes have been made to all area soundtracks.
5- Candle models have been changed.
6- Fixed an issue that caused the Knight to be stuck in vertical walls.