Devlogs
1.5.1—Faster starter engines, Wobbly Bobbly Timey Wimey Space-Distortey Title
Posted April 04, 2019 by Michael Macha
#Gravitroids #Title #Shader #Engine
- Followed a hunch I had on how to write a shader for the title to make it actively distort over time. Worked. Cool.
- Set initial engine power to 200, instead of 100; as it's still way too easy to get caught in the gravity well on level zero. Everybody, ah, drive safe and stuff.
Peace.