Posted June 09, 2024 by Michael Macha
#update
OK. I have everything lined up on Steam, and am intending to, moving forward, do full releases on Steam and Itch. The game isn't done yet per se, but it is quite playable and I think a lot of fun.
That said, USE CHROMIUM. I love Firefox, but they have their drawbacks when it comes to high-end-graphics web apps. This is one of them. I think, guys, we may have finally pushed WebGL to its most distant limits. Expect long waits on the main menu, at least the first time, while it compiles shaders in the background either way; much longer if you're using Firefox. Once it loads, of course, it should be fine; but it will seriously take a while now.
I may have gone slightly overboard with the particle effects.
I do need a break, though! I had the final release date scheduled for the 14th (this coming Friday), but to be reliable, I pushed it out to the 28th. I mean, maybe it will be ready by the 14th, but we should be reasonable. I still need to learn how to use SteamPipe, as an example.
Everybody have fun with this! And if you have any feedback, I always love to hear about it!