Posted June 09, 2024 by Danila Yanchuk
#dev
Update 1.4.1, change list:
• QOL:
• • Access to settings in the pause menu;
• • Scaling the interface;
• Gameplay:
• • The time between the appearance of zombies is shortened along the difficulty curve
• • Recoil of the weapon affects not only the visual component, but also affects the spread of bullets
• • The box gives out random weapons, you can not carry more than 2 barrels
• • New weapon added : M4A1
• • The main part of the game has been translated into Russian (language change in settings : Other > Language)
List of fixes:
• map Warehouse:
• • The old NavigationRegion grid has been updated
• • There was only one zombie spawn point at the starting location
• • Fixed a crash related to shooting at light bulbs
• Fixed the use of window mode when exiting the main menu
• Fixed disabling bonuses if there were several (identical) bonuses and one of them was disabled, the bonus stopped working even if the other was active