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Devlogs

V2.4 (2.3)

Gain Factory Reloaded
A downloadable game for Windows

Made it so that conveyor belts can be placed anywhere regardless of colliders. Placing structures already ignores belt colliders, so it makes sense that placing belts should ignore structure colliders.

Fixed a crash with the mining rig.

I think I am more or less satisfied with the game. Most of the common bugs should be fixed at this point, and I don't plan on adding more features. I will give it a little time to see if any more bugs pop up, and if all is well, towards the end of the month I will release the source files.


v2.4

Ok so this is embarrassing but I forgot to add the overlap triggers for inventory and crafting for when placing the belts, so it caused a dupe glitch. I also tested building things with the new collider rules and I decided to revert the changes to the belt placement to how they were in v2.1 and earlier for inventory structures. You can still place inventory structures on top of belts, but not belts on top of inventory structures. Belts can freely be placed overlapping non-inventory structures like the funnels and the logic gates.

I also swapped the language lines for the splitter modes. Now it says the correct mode when placing the splitter.

I fixed a capitalization mistake in the description of the silo. If you are using en.lang, you can simply delete it and the game will generate a new correct one upon startup.

Files

  • gain_factory_reloaded_ver2.4.zip 7.6 MB
    Jun 10, 2024
  • gain_factory_reloaded_ver2.3.zip 7.6 MB
    Jun 09, 2024
Download Gain Factory Reloaded
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