Devlogs
v1.1.1 Changelog
- Grounded obstacles are now stored in a list per zone, instead of individually. Consequently, they are all worth the same amount of points before factoring zone multiplier.
- Reworked logic regarding how the player is drawn
- Player rolling animation now consists of the same sprite rotating around its center, rather than four separate sprites
- Got rid of the console that appears when starting the game.
- Fixed the game not containing ANY assets or libraries.