Posted June 09, 2024 by RobinFarrell
Added more glow to laser weapon beams, no change to mining beams.
Changed out one abandoned station sprites.
Improved disruptor weapon graphical effects.
Improved plasma cannon weapon graphical effects.
Improved view offset behaviour, pulls back when turning ship.
Increased hard cap on weapon range of projectile weapons from 1200 to 1800, allows sniper meta.
Increased engagement range of NPC to compensate for higher player range.
Increase missile thruster trail length.
Decreased secondary debuff effect chance of missiles from 10% to 5% to compensate for multiple vollies.
Updated weapon fx code, now doesn't render off-screen weapons fire.
Fixed distance pointer overlays not showing for non-ship targets.
Fixed incorrect hostility color used on ship name when ship has no faction.
Some lurker gear renamed for clarity.