Devlogs
The Dodgey Update
VA190
New cards:
- Hydro Tulip
- Jogger Zombie
- Space Cowboy
- Smoke Bomb
- Astrogantuar
- Manager Zombie
- Gatling Drone
- Astronaut Zombie
- Power Flower
- Zombot Space Cruiser 700
- Zombot Sphinx-inator 200
- Ominous Blueprint
- Gravehead Zombie
- Tangle Weed
- Escape Root
- Cuckoo Zombie
- Gardening Gloves
- Pruning Scissors
- Team Mascot Imp
Balance Changes:
- Alien Zombie - Ability now Activates at the start of tricks
- Alien Zombie - Health 4 -> 2
- Alien Zombie - Damage 2 -> 3
- Sheet Zombie - Cost 3 -> 2
- Ghostly Zombie - Cost 3 -> 2
- Conehead Zombie - Gained trait (Armoured 1)
- Doom Shroom - Damage 9 -> 11
- Zombot 1000 - Damage 4 -> 6
- Zombot 1000 - Ability now activates at start of tricks
- Freddy Fazbear - Cost 0 -> 9
Presets:
- Added new presets to both sides
- Preset buttons now light up if your deck matches that preset
Bug Fixes:
- Cards can no longer gain health after their health reaches 0
- Random preset no longer breaks when you click on it with more than 40 cards
Other:
- Adjusted the placement of tomb raiser in the card
- Changed the untrickable trait design
- Changed Deck Creation menu so that presets have a seperate page
- Updated/Added some sound effects
- Button Shroom’s ability now shows a projectile
- Added more projectile art
- Selecting cards in the menu now has 4 cards per row
- Cards now have a small glow when you can place them
- Added back button in the menu to go back to the Title Screen
Files
PvZ Heros.html 166 MB
PvZ Heros.pmp 126 MB