Posted June 07, 2024 by JamesBrill
#update #radiation
Update 50 removes radiation entirely from the main game. Why? Although it can be a fun mechanic, it doesn’t gel well with the other mechanics or the “Rube Goldberg chain reactions” theme. I only introduced it early on when I had my mind set on making Feedwater a horror game (no longer the case). There are much better puzzle mechanics in the game that I don’t want to block or dilute with the radiation mechanic. Not that it will never return - it will always be an option to add back in if I can find a good purpose for it.
This means some changes to the flow of levels:
Don’t expect many significant changes to Feedwater for a while - I’m busy working on the game, but not on something that is ready to be shared for some time. Watch this space. ;)