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4.0.1 File Path Hotfix

Grid Building Plugin for Godot 4
A browser asset pack made in HTML5

Made a change to serialize resource paths as regular file paths instead of UIDs.

UIDs only support in editor referencing of resources so when a game is exported, UID paths become invalid. So the only out of the box option is file paths unfortunately.

I kept an option for a Placeable to add the UID to the serialize dictionary on get_load_data(p_include_uid : bool) but this data is only useful within the game editor for now.

With UID off by default, demo project save files now look like this after saving to JSON

Files

  • grid_building-4.0.1.zip 85 kB
    Jun 07, 2024
  • grid_building_inventory-4.0.1.zip 12 kB
    Jun 07, 2024
  • grid_building_demo_project_4.0.1 (Godot 4.3) 3.4 MB
    Jun 07, 2024
  • grid_builder_4.0.0_web.zip 10 MB
    Jun 07, 2024
Download Grid Building Plugin for Godot 4
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