Devlogs
Version 2.11.8 Patch Notes
- Fixed an issue where buffered attacks out of wakeup were coming out frame 2, leaving a 1 frame window to get hit by "meaty" attacks after every wakeup. This no longer occurs, and moves will now come out the 1st frame after wakeup
- Fixed an issue where hitting the opponent as they grab you will put you in a weird state. The grab no longer will trade, and the hit will always win out.
- Orange
- Green
- Sus damage increased
- EX damage increased
- Other
- Changed training mode hitbox display color when a move has armor.
- Changed armor timing on 5K
- Changed how cancelling out of j.G works