Posted June 07, 2024 by vitalia.dev
#imgj33
I wanted to make this update for Improve My Game Jam 33,
but I have an error on packaging, so you can only see the update in a video for now.
What's New:
Most importantly, I was able to figure out how to adjust enemy blueprint without googling or using tutorial. I start to understand better how blueprints are created.
Update:
I fixed the packaging error, now the latest version is on my page too. possible fix that worked for me was deleting full UE folder in AppData, which made the export super slow and I missed the deadline to post this version for the #imgj33
I think the problem happened when I imported Metahuman, but deleting it didn't work. Or perhaps messing with bounds of NavVolume. I'll have to investigate later.