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Devlogs

v0.0.6 - The Camera Update

Bustin' Blasters
A browser game made in HTML5

Good afternoon.

  1. I tweaked the itch.io settings to actually use the new Viewport size. Oops.
  2. I added a camera! The camera follows the player around, and the available space for the player to move is now larger.
  3. The minimum number of enemies on screen is now 4 (from 3) and the maximum is now 8 (from 6). I think this should be okay given the new, much larger, game area.

Next Up

  1. Change the EnemySpawner to pick a location around the edges of the camera's perspective, rather than the entire viewport. Currently, enemies spawn at the edges of the _initial_ screen but if the camera moves then they are still bound to that rectangle. Not a huge deal but I'd like them to always spawn at the edges, no matter where the player has relocated.
  2. A lifesteal mechanic where the player recovers some amount of health when dealing damage.

I am very interested in hearing feedback about the game's difficulty now that I have increased the size of the world. My suspicion is that dodging projectiles and enemies is easier (there's simply way more unoccupied space), which should make surviving easier.

Files

  • bb.zip 8.9 MB
    Jun 06, 2024