Posted June 06, 2024 by Kappawumpus
Just sharing some quick stuff.
First, there is a new island I added to the overworld. It's got a radio station on it. I'm very happy with the radio tower animation.
It's a combination of particles and fading sprites, I've never talked about the cables that show up in the background.
Those cables are done with a GML script from GMLscripts.com called draw_arc that draws to a surface so the pixels are uniform with the rest of the game. If you're making a game in Game Maker Studio GMLscripts.com is a fantastic source for useful functions that probably should be in Game Maker but aren't.
Second I just finished the animation for the second dungeon boss and even though it's a spoiler it was too cool not to share.
Having messed around with so much 3D when I did Killspiracy TV that I'll use 3D drawing to animate stuff that's too complex for me to animate as a traditional sprite. with all the different rotations and pulsating the Evil alien eye is doing It was better to draw it in 3d to a surface. Fun fact the outlines are just a black texture drawn slightly bigger with reversed normals and before the regular textured primitive.
I've been toying with the idea of extending the demo or doing a part 1 consisting of the current demo and the first dungeon up to another good stopping point at the end of chapter 1 of the game. Please leave a comment or a like if that interests you so I can gauge how many people would like me to do it. I wish Itch.io had a way of doing polls.
That's all for now.