Posted April 02, 2019 by Wannes Van Hooste
Greetings
We are back with another weekly update!
this week on the programmer side we focused on improving the environmental hazards so they dont overlap with eachother and adding a little bit of the UI already. We are also working on a AI powerup that spawns 2 AI carts and a smoke screen to mislead your enemies!
This week we also made some great art improvements regarding the looks of our game.
The map itself now features head statues. These are built by the local civilization
to worship their god.
There are 4 kinds of statues we can place.
The UI starts getting shape as well!
Next week we are planning to add more UI/HUD elements and also finish the AI powerup. Until then!