Posted August 14, 2017 by CreativeFletcher
Prototype Monday is a way for me to learn and experiment with Unity, while also testing out project ideas. If people like a particular idea, I may take it further and develop it into an actual game. Otherwise I'll simply revisit it to fix glaring issues or bugs.
For the first week, I decided to take your typical falling objects game... And make it in 3D!
I've already had a few issues pointed out, including the floor hurting people's eyes due to how reflective it is, and that the walls need to be higher to prevent the Player from leaving the level.