Posted June 04, 2024 by V.
#devlog #game jam #jam #first jam
2024.05.6, 2:43am
So, game jam is finished. I wasn't attentive enough, so I mistook the deadline by a day. Had to upload the only version I already have exported, which was super barebones. Not that I had many extras on top of it prepared, but I thought I had time for some significant changes.
Regardless, I did participate and did achieve the bare minimum: continuous levels with basic enemies, menu and location concepts.
There is another jam I can participate in with the same game:
I will try to add things I planned for the latest update. This jam doesn't seem to have limit on assets, so I do not have to use only permanently free assets (even tohugh i found mostly everything i needed).
I will work on this game anyway until completion of the concept I have in mind. It won't be a full fledged serious game, just 3 workable levels with the mechanics I want, which I can turn into different games or use parts of in different projects. It is more of a test merging everything into workable thing without breaking it.
Additionally, i want to see how far into realism I can go with something as simple as 3 level game, until my hardware will have issues.
There is plenty of stuff that can be added here, even if it won't be a seirous game. It can be a godo test project for portfolio based on a very silly idea (kicking enemies from location Sparta style, that was basically it lol).
I write more detailed blog on my tumblr: