Devlogs
Changelog v0.4
Posted June 04, 2024 by BrutDev
#Version 0.4 #changelog
Major Changes:
- Added a world map
- Accessed on the top right island
- Covers 2 Dungeons, 1 boss fight and a Time Trial area
- Completing one stage unlocks the next one
- Abilities now get unlocked as you play
- A new tutorial dungeon with weaker monsters unlocks the first abilty
- The other 2 are unlocked in the second dungeon
Improvements:
- lighting and post processing changes
- balancing changes:
- Player attack ability is slightly weaker
- Staggering enemies now deals twice as much damage
- increased range of dash ability
- shield explosion has a short cooldown, to accidental double click after shield throw
- decreased time between waves, enemies now spawn faster in general
Quality of life
- enemy wobble is faster, making it easier to see that it triggers on damage
- auto aim now has far bigger range
- easier distinction between next room and upgrade regions
- healing region in the Time Trial area was moved into the center
- made regions in Time Trial area activate faster
Fixes:
- fixed a softlock when resetting the game over and over again
- fixed framerate counter weird initial numbers
- fixed a softlock when you exit the boss arena too fast