Posted June 02, 2024 by coderKillo
- placing buildings can now queued up. If a building is placed on cooldown it will be build automaticlly if the cooldown is over.
- add a crosshair
- next and previous quickbar item can selected via mouse wheel
- player can now use a jetpack to move faster (`shift`)
- resources of smelter and power plants are now visualized with small bars
- destruction of buildings is now done with the `E` key
- blaster is nerfed
- current selected item in quickbar is now visualized
- spike trap is now default
- increased distance to place entities to 3
- wires are removed. Buildings are always connected now.
- player is no longer get slowed when dragging bodies