Devlogs
Gauntlet 2D 1.1
Thanks for everyone who has played and given feedback. I've updated with a brand-new build that brings some major changes as well as some minor bug fixes:
- Refactored movement/animation controller completely to handle multiple idle/attack/death states, no more snapping to idle down!
- Added a pause menu/system! Press start on a gamepad or return on your keyboard to pause.
- UI should now scale properly.
- Updated ultimate sound effect so it is not too loud.
- Fixed an issue where sometime skeletons won't attack when reaching attack range.