Posted May 31, 2024 by Cerol
#releaseC
Prototype C is up now! This is the final update for this project. The big change this time? Full map data and tiles!
Now, you can choose to download the map data for the area around you, and the game client will use it to create detailed map tiles on the fly. In the screenshot above, we're in the Champ de Mars park in Paris near the Eiffel Tower, and you can see every tree lining the roads around it, and each curve in the paths around. These are drawn in Godot, on the phone itself, when needed. In addition, the game can now display the names of all places in your current cell, not just the smallest gameplay-relevant one.
As a final change, the game will now use smaller cells to indicate your current position when possible. If your GPS accuracy is 6 meters or less. This should generally mean that the Cell11 highlighted as your current position is either the one you're at, or one of its immediate neighbors in most parts of the world.
This project was incredibly important in developing PraxisMapper's Godot components. Moreso than simple GPS checks and pulling data from a server, this enables them to do more of the work on-device, which helps protect the user's privacy in addition to reducing data usage by the client.
RELEASE C NOTES: