Devlogs
Version 1.10.670 - Major update
KryftolikeA downloadable game for Windows, Linux, and Android
A major update to the game that brings 8 new biomes (3 used for “structures”; 5 new regular biomes including 1 new map generation algorithm and ability to generate “premade” structures on the map). Also new mechanic: Sigils now let the Player character pass through but prevent monsters from following.
And finally the game features a tutorial-like screen, describing more in-depth game mechanics and strategies on how to get started :)
Full changelog:
- How to Play (aka tutorial) page accessible from Main Menu
- 8 new biomes:
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- Metal: Long not organized corridors
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- Black: Organized corridors with little treasure or monsters
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- Vault: Very organized corridors with larger rooms
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- Prison: Long passages with multiple nooks
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- Three variants of structure biomes
- Structures - 56 premade building-like objects that can appear on the map
- 6 variants of Player character image, randomized at map start
- More monsters variants
- Sigils: player can pass through them, but monsters can’t; 3 variants
- Rework map tileset - more diversity
- 221 new hints and jokes
- Treasure now is rendered on the zoom-out map almost always, not only when close to the Player position
- Mouse wheel also zooms in/out
- Do not treat first playthrough as high score
- More debug options (in debug build only): F1 - teleport for free; F2 - display all generated map; F3 - Generate a huge map around the Player
- Modding tool to visually create structures that can be placed on the map
- Fix deprecated way of sound handling; upgrade Castle Game Engine version (optimiztions, bugfixes)
Files
kryftolike-1.10.670-android-release.apk 32 MB
kryftolike-1.10.670-linux-x86_64.deb 25 MB
kryftolike-1.10.670-linux-x86_64.tar.gz 27 MB
kryftolike-1.10.670-win64-x86_64.zip 27 MB