Devlogs
[Changelogs] Alpha 14
PixurvivalA downloadable game for Windows, macOS, and Linux
Game saves backward compatible: no
Content packs backward compatible: yes
Due to an update of the libgdx library, your saved key binding will be reset
This update includes UI windows rework, spawn proctection, improved performance, and more!
The UI rework
Finally, we get rid of those annoying left and right fixed bars! UI windows (inventory etc) are now free to move and resize. Each window has a key binding to open/close them. A new hotbar located on the top has a button for each window and reminds the associated key. When saving a game, the state of the windows are saved in your OS user directory.
The bottom status bar now has a life and hunger bar, for more readability of your own state.
Other enhancements will come in the future, especially for the minimap and the craft window.
Improved performance
The tiles are now packed in a big texture per chunk, this highly reduces the rendering time of the tiles, but it takes a bit more graphical memory.
New major features
- Respawn protection: This new feature allows to avoid a boring situation: beeing spawn killed by creatures! This takes place in the Game Mode settings. You can set the protection duration. During the protection, the player is invincible and ignored by creatures. The Vanilla survival mode has now 7 seconds of spawn protection.
- Discover all crafts command: New useful command for debugging content packs, "/discover_all_crafts" or "/dac" makes available all crafts to the players in parameter (or yourself by default).
Other features
- Structures are now displayed in the minimap
- You can now bind the same key to multiple actions in the commands menu (I personnally use that to open the inventory and the craft menu together)
- Many english text of the vanilla content pack has been fixed/enhanced thanks to @LunaarianGunner
Bug fixes
- Fixed a major bug that never displays as available crafts that requires structures (e.g. crafting table)
- Fixed world input focus when exiting the pause menu