Devlogs
Devlog 32: On the horison
What’s new?
Alright, as we get closer too release. There’s a lot more to do and a lot less to show sadly. To tide you over, I’ll give ya’ll with a tasty gif.
Anyway, some actual change logs.
General Changes
- Fixed wires not staying green on after quiting
- Fixed sattelite not appearing if player quits mid appearance
- Added fade to menu transitions
- Fixed Enemy counter reaching -1
- Playing with power and Rapid Turrential rain have higher target
- Fix for levels randomly not completing
- Fixed explosions particles remaining after manually leaving room
- Fixed game crashing after leaving boss room
- Fixed level not completing after quiting during win sequence
- Added Credits
- Added web links
Thanks for reading!
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Gamejolt Devlog