Posted March 31, 2019 by seacowhero1492
#platformer #robot #shoot #jump #2d #juice #level design #enemies #update
This update brings as always a lot of tweaks. The first half of the second level is blocked out, and accessible. The yellow and blue weapons are still the only ones available. Sky textures are nicer, and currently battling with a weird animation bug on the conveyor belts. Losing a life and the consequences are in, but game overs and other menus still are not. A bit of a preview of the next planned level is included in the expansion of the hub.
So far only 2/3rds of the first level's music tracks are final, so feel free to mute the audio by tapping M.
The dash mechanic (which will be introduced in the second level) is enabled by default. Double tap left or right to try it out!
Let me know what you think!