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Furcraft

Fur Quests
A downloadable game for Windows

Greetings, dungeoneers, Pug here with another exciting Fur Quests update.

I am happy to announce that the crafting system is now up and running. However, much like the farming features in the last game update, it’s more of a framework for us to expand upon. This is why I decided against updating the build of the game just yet, as there wouldn’t be much to explore or test.

Nonetheless, I wanted you all to know that crafting has been successfully implemented, and we’ll continue to work towards polishing up Cliffshade to go public this summer. A lot of this involves tedious technical programming, so I won’t bore you with the details.

Instead, I want to express my gratitude to our generous supporters over at Patreon and Subscribestar. Your continual encouragement has been instrumental in getting me to where I am today, driving me to pursue painting, animation, and now programming.

I already wear too many hats as it is, so I don’t want to delve too deep into coding. Nonetheless, I wanted to challenge myself to bring Fur Quests to the next level. We have a lot of fun things in store for the future, but until then, I just want to say thank you.

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