Devlogs
Chivione version 0.2.0a
Changes:
- The faces in the dialogue now animate to show different emotions.
- You can sleep on the bed in the hull which will eventually act as the transition between being at sea and at the port.
- Added some more cliffs to the top right hand corner of the Port.
- Added a grave yard to the church.
- Added collision to almost everything in the Port.
- Added a camp fire to the camp site.
- Added crops to the farm.
- Added a river to the lower portion of the Port.
- Added a bridge to cross the river.
- Remade the water texture.
- Added basic enemies (still need a lot of work).
- Directional arrows now throw a ball.
- Added lots of optimisations (probably not very noticeable as a lot of stuff has also been added).
- Added a doctor NPC.
- Added a baker NPC.
Notes:
- The transparent red boxes are collisions.
- after talking to Humphrey Wright you will be unable to move, press R to restart (I am obviously looking to fix this).
- talking to any of the new NPCs will break the game.
- Legs look like water for an unknown reason, I'm still working on a palette swap shader.