Posted May 30, 2024 by hedgefield
Today I'm excited to release a significant update to Coyote, which includes lots of loose ends I've wanted to add for some time now to bring this game up to modern standards.
I originally made Coyote in 2009, using Adventure Game Studio. I was pleased with it, but AGS only allowed me to ship to Windows in 800x600 resolution at the time. So in 2018 I ported the game to Unity during RemakeJam2. But when the jam was over, I had a lot of things I still wanted to do to improve the game, but I had to move on to other projects. Recently though, I found some spare time to indulge myself, and I've gone back and remastered the game in the way I had originally intended - and even some ways I hadn't intended; #scopecreep 🙈
This update includes:
I hope you enjoy it!