Posted May 30, 2024 by TheeFiery
#ui #indie #third-person #unity #experimental
Hello Everyone,
This would mark update number three! i was caught up with school or this update would have come much sooner but here it is. I decided to take a new directive rather than focusing on animations or some abilities, I turned to a main menu, pause system and scene management system as well as an improved UI. While none of these are feel cool I felt they should have been prioritzed to moving this game further, though now what comes next is something I feel is a unique twist to any game so without further adew the below is the what has come and the further roadmap to follow.
New Environment - Demiplane -
As you may see on the Main Menu I have introduced something known as the demiplane, while some games introduce a hub or lobby system I wanted to create something similar but with a new and unique feel. For starters this plane will be an open lobby to vendors, shops, customization or even opening loot boxes. As your sorcerer aka player grows the demi plane and what you have within it will also grow, adding customizable buildings, trees and even shops. Though since there are no levels set up the demiplane is small with not much to offer, I can assure you this will be changing very shortly.
New Control -
Esc - Pause (Note: this does not pause time, you may still freely look but will not be able to move or use any abilities)
Coming Soon -