Posted March 30, 2019 by Berdandy
#update #safety mechanics #negotiation #argument #ttrpg
Version 3 has been released with some clarifications.
Sunslayer/Moonslayer is not a game about debate and winning arguments. It is a game about negotiation. It's about things that matter to both players and on the surface oppose each other. It is a game about digging deeper, presenting one's point of view and listening to other points of view. It is a game about accommodation, compromise and communication
To that end, I have updated the game and the description to clarify that, including adding explicit check-in steps during gameplay to revisit the goals of the game (and of the players) during play.
Enjoy!