Posted May 29, 2024 by TeamMosaic
Used GoogleDrive for Asset Management Purposes so file does not get scattered accross time and space.
We now know better about our character origins and other informations.
This is a rendition of what's to expect in our next iteration, there might be some slight changes in the future.
Applied background for cave and Jungle scenery at Minang Environment.
The enemy NPC will chase our character when they are within the area of attack. But if the enemy don't see us, they will remain stationary and guarding the area.
We are able to decrease the player health with a button, but not yet from enemy attacks.
With this we hope it will be enough for a prototype game so that people understands our vision better!
Idle
Walk
There were 2 concepts, but we decided to collab both ideas into something better. The end results are still in progress.
We are proud to announce the official Game Logo and Itch.io cover, Rejoice!