Posted May 29, 2024 by Bitmap Impact
#lvl edit
Hello there!
It's time for new LVL Edit update. This alpha 8 version has a full vertex light support! Retro all the way ;)
Below's a full list of changes:
New:
+ Light Source: vertex lighting added
+ Material tab: dynamic sections order
+ Material tab: disable ambient, specular, diffuse, emissive colors when shadeless checkbox checked
Bug fixed:
+ Material tab: ambient, specular, diffuse, emissive colors bug fix
+ Color picker: auto detect color command based on one input value
+ Fog appeared only when no fog object on scene (it's faking fog on/off because it's just build-in Firefly)
+ Level preview: loading last node loop bug fixed
What's next?
+ Real materials management for nodes
Hope You'll enjoy this update!
blank-template_v1.mfa (needs an update, that's soon)