Posted May 28, 2024 by obserbliviant
This one game had me dealing with quite a few new things - area2d gravity, multiplayer, and executable builds, primarily. And it's not even really done, as I have yet to incorporate singleplayer. What's more, I couldn't really test the whole *game* part of the game to make sure it plays well, as I worked on it entirely alone, so if you grab a friend and try my attempt at Spacewar!, feedback would be greatly appreciated. Getting multiplayer in particular to function took a lot of effort (might have been easier (or at least less sanity-draining) if I wasn't stubborn about trying to make it work on the web build - browser limitations mean networking options are too limited), but I'm glad to have pushed myself to get it done. Singleplayer will be added eventually, and you can look forward to another video devlog as well, but in the meantime, feel free to check out the devlog video of the previous game (see attached).