Devlogs
Devlog #1. Goals.
Current ideas and goals for IceTunneler.
- Have 2 different types of blocks that the main character can hit, blocks will both propel forward when hit.
- One of the two types will be affected by gravity, the other would not and would travel in a straight line.
- Certain blocks that can be affected by a moving block, having different interactions.
- Create a platforming focused level.
- Create a puzzle within the platforming challenge, something like secrets in kirby games.
- Have some basic enemies.
- Have knock-back when an enemies hit the player in air.