Posted May 25, 2024 by cecile richard
Hello!
I didn’t think I’d be updating this game, but here I am…
I was recently approached for an exhibition and the curator picked this game, so I figured I’ll replay it to see if it’s OK to exhibit (as in, not totally weird and embarrassing for me), and make a version of it with a self-resetting timer and all that nice, exhibition-friendly stuff baked in.
Upon replaying it I realised how very, very slow the game runs on all browsers now. This was an issue that plagued novena back in 2021 which I then promptly fixed, but this game never got that treatment, because not that many people play it, and it’s “just a jam game”. I forgor…
Also upon replaying it, I forgot how cute and charming this game is. Very different from almost everything I have on my itch page, save for works like Touch Melbourne which is also cute and charming.
Anyway, since there are still people who do play this game, I made a new and updated version of it in Bitsy v7.2 (which is still the easiest version of Bitsy for me to use, oops).
What’s new:
NOTE: I’ve also re-exported the original version of the game (low-contrast and all) to v7.2, and you can still download it if you’re into that sort of thing.
That’s it! This is a small jam game that I don’t really think about, so revisiting it was interesting. Sometimes I wonder if I should take these old projects offline because they’re old and don’t really reflect the trajectory of my body of work in a significant way, and maybe some day I’ll move them off itch.io and onto a personal archival website or whatever… but for now, they persist. Enjoy.
Cecile