Devlogs
v0.4.0.0 - Wave rework update!
Changes from version 0.3.0.3 to version 0.4.0.0
Added
- Wave system rework with waves 1 through 9.
- Monsters alive counter.
- New wave announcement.
- Average kills counter.
- Color modulation when damage is taken.
- Map border color.
- Green monster attack animations.
Changed
- Removed monster pre-attack color modulation.
- Score calculation now takes wave bonus and kill average into account.
- Red monster animation tracks for smoother animation transitions.
- Red monster walk cycle to occasionally walk towards the player.
- Projectile direction variation.
Fixed
- Bug causing monsters to die twice under certain conditions.
- Bug causing monster accuracy to be incorrectly calculated, resulting in too low accuracy in early waves.
- Bug causing player walk animation to be incorrect under certain conditions.
- Rendering order of entities.
Balanced
- Nerfed damage upgrade.
- Reduced map size. Yes, this is a weekly thing now.