Posted May 24, 2024 by Oliver Geogre
This Devlog will introduce the feedback we received when testing the game. During testing, we placed the link in the channel in advance to facilitate testers' evaluation. During testing, we encouraged testers to share their screens so that we can quickly provide feedback when problems arise. At the same time, we also prepared a Google Form to help testers provide feedback more intuitively.
What we saw / noticed
What they said
What we are go
Feedback from our testing sessions provided us with valuable insights into areas for improvement. We observed specific issues such as the need for more visual cues and clearer respawn platforms. Testers suggested improvements including colour coding puzzles, adjusting volume, improving camera position, making coins collectible, and adding sound effects for button presses.
To address these issues, we plan to implement several fixes including making coins collectible, improving button visibility in the tutorial, and adjusting the layout of narrow mazes. These changes are intended to enhance the overall gameplay experience and address difficulties and frustrations observed during testing.
https://docs.google.com/forms/d/e/1FAIpQLSdNYa42ftuECzLge3rcKfAamNi4uXDcoDQAaz15...