Devlogs
v1.01
Quick update with some minor changes & bugfixes. Thanks to everyone who's played and given feedback so far!
- Balance: Slightly reduced dark mine count on the last two levels.
- Balance: Terrain Map now reveals 4 random mines (previously: highlight 4 random mines/structures).
- Fix: Loading a save no longer rerolls shop choices
- Fix: "entering level X" text in shop now displays correctly when loading a save
- Fix: Fixed tile descriptions like "flagged" carrying over from level to level
- Fix: Fixed issue where you could clear a level as you run out of probes, eg. due to getting hit by a proximity mine while revealing the last tile. (It's now a game over. It was before too, but in a weird buggy way.)
- Misc: Slightly reduced volume of level clear sound.
Files
TS-web.zip 12 MB
TS-Windows.zip 29 MB