Posted May 23, 2024 by Kappawumpus
This is mostly a check-in so everyone knows I'm good and still working on the game.
First off my computer is back from the repairs I had to have done due to a failed motherboard. I didn't lose any of my data and was able to keep working on an old laptop while the repairs were made.
Well, it's not just Earthbound nostalgia but a deeper fondness for early Nintendo power and stop-motion animation. Part of the reason Nintendo gave Earthbound the sculpted model treatment is that they were already doing it for other NES games and would continue to use small models well into the future. If you didn't know the original mother models were made by an amazing artist Masao Tottori.
Before computer animation was the go-to for anything 3D it was very common to just have someone make a model of the thing you wanted. I saw a lot of stop motion and claymation growing up but I didn't just see it on TV but in print as well.
Here you can see a polymer clay Mario and its Nintendo Power cover, this is from the private collection of Art of Nintendo Power on Twitter(X).
Making a few polymer clay models felt like a fun side project while making SlumberNapped. I'm essentially making a game for my 12-year-old self and that kid loved some Clay-mation. I try and keep them on the small side and I don't put any detail into them that won't be in the pictures I take of them so below you can see that the backs aren't finished.
In a world where I have infinite time to waste I'd sculpt every character and monster in the game but I think I'll stick to getting the game done instead LOL,