Posted March 27, 2019 by Lowscope
It's been a while since there have been any updates for this project.
Now it is time to make some changes to that.
To start off, a patch for the current version that solves some issues regarding the current version.
This fix is thanks to a user called "Nox Eternal", a user that has reported multiple bugs.
If you have any issues with the Kit, please send me an email to info@low-scope.com
Changelog 1.02 - Patch 1
Changed settings on event: On Time Day | Set "Dispatch Last State On Add" to true. |
Code changes for Input System | Fixed issue that made it possible to use your tool when touching UI Elements. |
Code changes for Time System. | Several functions did not do a new day check. Also refactored parts of the script |
Fixed issues in DayCountDownListener | The DayCountDownListener would not always update the current day properly. This caused crops to revert to the previous day. |
Fixed issue with WeatherDirtTileSetter | Fixed issue that allowed watered ground to reset to dry land upon save/load |
Fixed issue with Time System | Dispatch for Time Events were not reset, meaning old dates were passed upon reloading the game |
Added functionality to ScriptableEvent | Made it possible to reset any events that dispatch on add. This fixes an issue where the last dispatched parameters got send again when reloading the save game through the main menu. |