Posted March 27, 2019 by wolfybytes
Older builds of the game have been renamed with the "LD42 Build" prefix so people can still access the original game made in 48 hours.
I found lots of bugs after the initial release that I've been wanting to fix and improve. Lots of minor UI upgrades and game flow improvements behind the scenes have made a huge difference. I've also reimplemented the procedural generation in the game that's used to generate all the levels.
Val is currently working on some additional art for the game that I'll implement in a future build. For version 1.1 the main features I want to finish adding in are:
Catch y'all again soon!