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Devlogs

3 New GameModes| 27-03-2019 | Patch 1.6.11

Curve Fever Pro
A browser game made in HTML5

New Update is Now Live! 

In the upcoming week you can test different game odes in custom rooms. Read all about it in the dev blog .

NEW

  • Mobile controls, there are 4 input modes you can choose from now in your settings including a virtual joystick.
  • The game can now be installed as a desktop app through Google Chrome 11.
  • The game will now prompt you on mobile (Chrome) to install the game as a native application.
  • Temporary settings for custom rooms to select different gamemodes (see dev blog ).

IMPROVED

  • Matchmaking changes have been reverted to the old system.
  • Added a button in the top right to enter full-screen mode.
  • Added a warning to play the game in landscape mode on mobile.
  • Slightly improved effect timers, it should look a little bit smoother.

CHANGED

  • The concept of survival tokens has been removed, instead the points are given immediately when someone dies.
  • Turret bullets spawn rate increased from 3 seconds to 2.6 seconds.

FIXED

  • Fixed multiple leave messages when players leave.
  • On mobile there is no more overscrolling.
  • Fixed several issues with the interface rendering incorrect on mobile.
  • Changing fullscreen settings and saving the settings will now put you in fullscreen again.
  • Fixed an issue where the game would break if you were out of focus for more than 10 seconds. (60 seconds now)
  • Fixed an issue where the game would re-simulate an entire round when the game ended resulting in performance issues and bad sync.
  • If there is a critical error in the game it will automatically refresh allowing you to rejoin.
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