Devlogs
1.3 Update
Mostly bug fixes and adding some new items around. Alexander and Diablo should be more interesting to fight too.
- Elemental enemy types no longer have cooldowns on their elemental skills so they should use them a lot more.
- Magic classes' basic attack uses their Magic Power stat instead of their Attack Power. This will make them more useful when their skills are on cooldown.
- Reasonable Requests no longer insta-defeat enemies. You can escape from most enemies now, including Alexander and Diablo. Some scripted battles, like the Sea Slug, Elders, and Skeleton Deathlord are exceptions.
- Alexander and Diablo now drop both of their respective one-use items instead of FUN! Potions.
- Alexander and Diablo’s skills have been redone for more interesting combat.
- Crazed Adventurers now drop “Adventurer's Pouch” items which give random white or green one-use items.
- Added “Clockwork Core” one-use item to Clockwork enemies.
- The merchant in the Cube Town Inn now sells “Memory Stone” one-use items that give XP.
- More one-use items have been placed in chests.
- Collin’s Double Bass Drumming skill has been buffed to 75% hit chance from 50%.