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Devlogs

World Game Update v0.0.0.10

World Game
A downloadable game for Windows

Another update to World Game! No new feature was added this time since the last update introduced a lot of physics and performance bugs.

  • NPCs now spawn in the plains biome.
  • Reworked Ground Friction.
  • Reduced excessive jump height from all entities and the player.
  • Fixed a bug where players or entities couldn't jump properly when the game ran at low framerates.
  • Fixed natural spawning causing lag when there are a lot of entities.
  • [back-end] Modified Hurt() method to add a "bypass" parameter that will bypass iframes if set to true.
  • [back-end] Fixed Is Grounded check not being centered properly below entities/player.
  • [back-end] The game will now use Unity Engine's gravity instead of coded gravity.
  • [back-end] The IsGrounded() method within Entities is now private and can only accessed through the "isGrounded" property.

[back-end] = Features not added to the game, but is inside the game's code.

Please if you find any bugs, report it. Have Fun! :)

Files

  • World Game v0.0.0.10.zip 27 MB
    May 20, 2024
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