Posted May 20, 2024 by RookGameDev
#Unity #Unity3d #PixelArt #Pixels #Chess #Turn-based
Hey again. It says minor update but it does not feel like one. ๐
I worked on implementing an escape phase. Once the match winner is determined (by killing the king or reducing the health bar below the threshold) a new phase will start! This is either the capture phase or the escape phase depending on whether you lost or won. The losing faction has then to escape by moving back on their start field, while the winning facture has the opportunity to capture pieces and secure them for future rounds. (The future round is not implemented yet ๐)
Next to that, I added phase transitions, and camera movements to make everything seem more dynamic. Also, the camera will now be looking more from above so that a better overview is guaranteed.
I would appreciate some feedback so that I can make the game more fun and better so do not hesitate to reach out to me.
Anyway below the full list of patch notes: