Devlogs
Elemental Showdown - DevLog #4
Posted May 19, 2024 by kmanmagee
#Development #Release
With the due date just a few days away, the final changes are in for a very simple slice of the finished product, here's the final additions
- Players HUD is easier to look at and tracks the following:
- Turn Order
- Enemy Health and Mana
- Player Health and Mana
- Current acting entity
- Available Spells
- End turn button
- Enemy AI is more diverse though still simplistic
- Mages have different cast distances
- Mages have different Mana regen
- Mages have different movement distances
- Mages have different Shield generation
- Mages have different Damage output
- AI will determine when to engage or run
- AI can hit and run
- End game screen for winning and losing
- Allows quitting of application
- Allows restarting from character Select