Posted May 19, 2024 by FinalForEach
* Added wooden crate
* Added gravel
* Added limestone
* Added gabbro stone
* You can now build at any height above y=0
* Inventory and hotbar are now saved
* Items are now limited, to a maximum stack size of 999x
* Significant memory and meshing optimisations
* Fixed frustum culling issues
* Introduced the 'naive' renderer, which is slower but potentially more stable for laptops
* You can now switch between the default 'batched' and the new 'naive' renderer in the settings
* Added block entity logic, with saving and loading
* Region file version has been bumped from 0 to 1
* Various translation fixes
Cosmic Reach 0.1.30 changes:
* Hotfix to prevent worlds regenerating terrain and reverting placed blocks